View Javadoc
1   // ******************************************************************************
2   //
3   // Title:       Force Field X.
4   // Description: Force Field X - Software for Molecular Biophysics.
5   // Copyright:   Copyright (c) Michael J. Schnieders 2001-2024.
6   //
7   // This file is part of Force Field X.
8   //
9   // Force Field X is free software; you can redistribute it and/or modify it
10  // under the terms of the GNU General Public License version 3 as published by
11  // the Free Software Foundation.
12  //
13  // Force Field X is distributed in the hope that it will be useful, but WITHOUT
14  // ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
15  // FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
16  // details.
17  //
18  // You should have received a copy of the GNU General Public License along with
19  // Force Field X; if not, write to the Free Software Foundation, Inc., 59 Temple
20  // Place, Suite 330, Boston, MA 02111-1307 USA
21  //
22  // Linking this library statically or dynamically with other modules is making a
23  // combined work based on this library. Thus, the terms and conditions of the
24  // GNU General Public License cover the whole combination.
25  //
26  // As a special exception, the copyright holders of this library give you
27  // permission to link this library with independent modules to produce an
28  // executable, regardless of the license terms of these independent modules, and
29  // to copy and distribute the resulting executable under terms of your choice,
30  // provided that you also meet, for each linked independent module, the terms
31  // and conditions of the license of that module. An independent module is a
32  // module which is not derived from or based on this library. If you modify this
33  // library, you may extend this exception to your version of the library, but
34  // you are not obligated to do so. If you do not wish to do so, delete this
35  // exception statement from your version.
36  //
37  // ******************************************************************************
38  package ffx.ui.behaviors;
39  
40  import java.awt.event.MouseEvent;
41  import org.jogamp.java3d.Bounds;
42  import org.jogamp.java3d.BranchGroup;
43  import org.jogamp.java3d.Canvas3D;
44  import org.jogamp.java3d.Transform3D;
45  import org.jogamp.java3d.TransformGroup;
46  import org.jogamp.java3d.utils.picking.PickResult;
47  
48  /**
49   * The PickSelectionBehavior class implements a mouse based selections behavior.
50   *
51   * @author Michael J. Schnieders
52   */
53  public class PickSelectionBehavior extends PickMouseBehavior implements MouseBehaviorCallback {
54  
55    MouseSelection drag;
56    private PickingCallback callback = null;
57    private TransformGroup currentTG;
58  
59    /**
60     * Constructor for PickSelectionBehavior.
61     *
62     * @param root a {@link org.jogamp.java3d.BranchGroup} object.
63     * @param canvas a {@link org.jogamp.java3d.Canvas3D} object.
64     * @param bounds a {@link org.jogamp.java3d.Bounds} object.
65     * @param VPTG a {@link org.jogamp.java3d.TransformGroup} object.
66     * @param pickMode a int.
67     */
68    public PickSelectionBehavior(
69        BranchGroup root, Canvas3D canvas, Bounds bounds, TransformGroup VPTG, int pickMode) {
70      super(canvas, root, bounds);
71      drag = new MouseSelection(MouseSelection.MANUAL_WAKEUP, VPTG);
72      drag.setTransformGroup(currGrp);
73      currGrp.addChild(drag);
74      drag.setSchedulingBounds(bounds);
75      setSchedulingBounds(bounds);
76      pickCanvas.setMode(pickMode);
77    }
78  
79    /**
80     * Return the pickMode component of this PickRotateBehavior.
81     *
82     * @return a int.
83     */
84    public int getPickMode() {
85      return pickCanvas.getMode();
86    }
87  
88    /**
89     * Sets the pickMode component of this PickRotateBehavior to the value of the passed
90     * pickMode. @param pickMode the pickMode to be copied.
91     *
92     * @param pickMode a int.
93     */
94    public void setPickMode(int pickMode) {
95      pickCanvas.setMode(pickMode);
96    }
97  
98    /**
99     * Register the class @param callback to be called each time the picked * object moves.
100    *
101    * @param c a {@link ffx.ui.behaviors.PickingCallback} object.
102    */
103   public void setupCallback(PickingCallback c) {
104     callback = c;
105     if (callback == null) {
106       drag.setupCallback(null);
107     } else {
108       drag.setupCallback(this);
109     }
110   }
111 
112   /** {@inheritDoc} */
113   public void transformChanged(int type, Transform3D transform) {
114     callback.transformChanged(PickingCallback.SELECTION, currentTG);
115   }
116 
117   /** {@inheritDoc} */
118   public void transformClicked(int type, Transform3D transform) {
119     callback.transformClicked(PickingCallback.SELECTION, currentTG);
120   }
121 
122   /** {@inheritDoc} */
123   public void transformDoubleClicked(int type, Transform3D transform) {
124     callback.transformDoubleClicked(PickingCallback.SELECTION, currentTG);
125   }
126 
127   /**
128    * Update the scene to manipulate any nodes.
129    *
130    * @param xpos Current mouse X pos.
131    * @param ypos Current mouse Y pos.
132    */
133   public void updateScene(int xpos, int ypos) {
134     if ((mevent.getModifiersEx() & MouseEvent.BUTTON1) == MouseEvent.BUTTON1) {
135       pickCanvas.setShapeLocation(xpos, ypos);
136       PickResult r = pickCanvas.pickClosest();
137       if (r != null) {
138         TransformGroup tg = (TransformGroup) r.getNode(PickResult.TRANSFORM_GROUP);
139         if ((tg != null)
140             && (tg.getCapability(TransformGroup.ALLOW_TRANSFORM_READ))
141             && (tg.getCapability(TransformGroup.ALLOW_TRANSFORM_WRITE))) {
142           drag.wakeup();
143           currentTG = tg;
144           if (callback != null) {
145             callback.transformClicked(PickingCallback.SELECTION, currentTG);
146           }
147         }
148       } else if (callback != null) {
149         callback.transformClicked(PickingCallback.NO_PICK, null);
150       }
151     }
152   }
153 }