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1   // ******************************************************************************
2   //
3   // Title:       Force Field X.
4   // Description: Force Field X - Software for Molecular Biophysics.
5   // Copyright:   Copyright (c) Michael J. Schnieders 2001-2024.
6   //
7   // This file is part of Force Field X.
8   //
9   // Force Field X is free software; you can redistribute it and/or modify it
10  // under the terms of the GNU General Public License version 3 as published by
11  // the Free Software Foundation.
12  //
13  // Force Field X is distributed in the hope that it will be useful, but WITHOUT
14  // ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
15  // FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
16  // details.
17  //
18  // You should have received a copy of the GNU General Public License along with
19  // Force Field X; if not, write to the Free Software Foundation, Inc., 59 Temple
20  // Place, Suite 330, Boston, MA 02111-1307 USA
21  //
22  // Linking this library statically or dynamically with other modules is making a
23  // combined work based on this library. Thus, the terms and conditions of the
24  // GNU General Public License cover the whole combination.
25  //
26  // As a special exception, the copyright holders of this library give you
27  // permission to link this library with independent modules to produce an
28  // executable, regardless of the license terms of these independent modules, and
29  // to copy and distribute the resulting executable under terms of your choice,
30  // provided that you also meet, for each linked independent module, the terms
31  // and conditions of the license of that module. An independent module is a
32  // module which is not derived from or based on this library. If you modify this
33  // library, you may extend this exception to your version of the library, but
34  // you are not obligated to do so. If you do not wish to do so, delete this
35  // exception statement from your version.
36  //
37  // ******************************************************************************
38  package ffx.ui.behaviors;
39  
40  import org.jogamp.java3d.Transform3D;
41  
42  /**
43   * The MouseBehaviorCallback interface is implemented by classes that want to receive callbacks when
44   * transforms are updated.
45   *
46   * <p>Classes implementing this interface that are registered with one of the MouseBehaviors will be
47   * called every time the behavior updates the Transform @param type will be one of ROTATE, TRANSLATE
48   * or ZOOM
49   *
50   * @author Michael J. Schnieders
51   */
52  public interface MouseBehaviorCallback {
53  
54    /** Constant <code>ROTATE=0</code> */
55    int ROTATE = 0;
56    /** Constant <code>TRANSLATE=1</code> */
57    int TRANSLATE = 1;
58    /** Constant <code>ZOOM=2</code> */
59    int ZOOM = 2;
60    /** Constant <code>SELECTION=4</code> */
61    int SELECTION = 4;
62    /** Constant <code>PROPERTIES=5</code> */
63    int PROPERTIES = 5;
64    /** Constant <code>ORBIT=6</code> */
65    int ORBIT = 6;
66  
67    /**
68     * transformChanged
69     *
70     * @param type a int.
71     * @param transform a {@link org.jogamp.java3d.Transform3D} object.
72     */
73    void transformChanged(int type, Transform3D transform);
74  
75    /**
76     * transformClicked
77     *
78     * @param type a int.
79     * @param transform a {@link org.jogamp.java3d.Transform3D} object.
80     */
81    void transformClicked(int type, Transform3D transform);
82  
83    /**
84     * transformDoubleClicked
85     *
86     * @param type a int.
87     * @param transform a {@link org.jogamp.java3d.Transform3D} object.
88     */
89    void transformDoubleClicked(int type, Transform3D transform);
90  }