1 // ****************************************************************************** 2 // 3 // Title: Force Field X. 4 // Description: Force Field X - Software for Molecular Biophysics. 5 // Copyright: Copyright (c) Michael J. Schnieders 2001-2024. 6 // 7 // This file is part of Force Field X. 8 // 9 // Force Field X is free software; you can redistribute it and/or modify it 10 // under the terms of the GNU General Public License version 3 as published by 11 // the Free Software Foundation. 12 // 13 // Force Field X is distributed in the hope that it will be useful, but WITHOUT 14 // ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 15 // FOR A PARTICULAR PURPOSE. See the GNU General Public License for more 16 // details. 17 // 18 // You should have received a copy of the GNU General Public License along with 19 // Force Field X; if not, write to the Free Software Foundation, Inc., 59 Temple 20 // Place, Suite 330, Boston, MA 02111-1307 USA 21 // 22 // Linking this library statically or dynamically with other modules is making a 23 // combined work based on this library. Thus, the terms and conditions of the 24 // GNU General Public License cover the whole combination. 25 // 26 // As a special exception, the copyright holders of this library give you 27 // permission to link this library with independent modules to produce an 28 // executable, regardless of the license terms of these independent modules, and 29 // to copy and distribute the resulting executable under terms of your choice, 30 // provided that you also meet, for each linked independent module, the terms 31 // and conditions of the license of that module. An independent module is a 32 // module which is not derived from or based on this library. If you modify this 33 // library, you may extend this exception to your version of the library, but 34 // you are not obligated to do so. If you do not wish to do so, delete this 35 // exception statement from your version. 36 // 37 // ****************************************************************************** 38 package ffx.ui.behaviors; 39 40 import org.jogamp.java3d.Transform3D; 41 42 /** 43 * The MouseBehaviorCallback interface is implemented by classes that want to receive callbacks when 44 * transforms are updated. 45 * 46 * <p>Classes implementing this interface that are registered with one of the MouseBehaviors will be 47 * called every time the behavior updates the Transform @param type will be one of ROTATE, TRANSLATE 48 * or ZOOM 49 * 50 * @author Michael J. Schnieders 51 */ 52 public interface MouseBehaviorCallback { 53 54 /** Constant <code>ROTATE=0</code> */ 55 int ROTATE = 0; 56 /** Constant <code>TRANSLATE=1</code> */ 57 int TRANSLATE = 1; 58 /** Constant <code>ZOOM=2</code> */ 59 int ZOOM = 2; 60 /** Constant <code>SELECTION=4</code> */ 61 int SELECTION = 4; 62 /** Constant <code>PROPERTIES=5</code> */ 63 int PROPERTIES = 5; 64 /** Constant <code>ORBIT=6</code> */ 65 int ORBIT = 6; 66 67 /** 68 * transformChanged 69 * 70 * @param type a int. 71 * @param transform a {@link org.jogamp.java3d.Transform3D} object. 72 */ 73 void transformChanged(int type, Transform3D transform); 74 75 /** 76 * transformClicked 77 * 78 * @param type a int. 79 * @param transform a {@link org.jogamp.java3d.Transform3D} object. 80 */ 81 void transformClicked(int type, Transform3D transform); 82 83 /** 84 * transformDoubleClicked 85 * 86 * @param type a int. 87 * @param transform a {@link org.jogamp.java3d.Transform3D} object. 88 */ 89 void transformDoubleClicked(int type, Transform3D transform); 90 }