Uses of Enum Class
ffx.potential.bonded.RendererCache.ViewModel
Packages that use RendererCache.ViewModel
Package
Description
The Potential package implements molecular mechanics force fields with shared memory Parallel
Java and via OpenMM.
The Bonded package implements bonded molecular mechanics terms such as bonds, angles, torsions,
etc.
The UI package provides views and controllers for manipulating molecular systems.
-
Uses of RendererCache.ViewModel in ffx.potential
Methods in ffx.potential with parameters of type RendererCache.ViewModelModifier and TypeMethodDescriptionvoid
Renderer.arm
(MSNode node, boolean t, boolean v, RendererCache.ViewModel vtype, boolean c, RendererCache.ColorModel ctype) armvoid
Renderer.arm
(ArrayList<MSNode> nodes, boolean t, boolean v, RendererCache.ViewModel vtype, boolean c, RendererCache.ColorModel ctype) This node arms UpdateBehavior with a graphics operation to carry outvoid
MolecularAssembly.setView
(RendererCache.ViewModel newViewModel, List<org.jogamp.java3d.BranchGroup> newShapes) setView -
Uses of RendererCache.ViewModel in ffx.potential.bonded
Fields in ffx.potential.bonded with type parameters of type RendererCache.ViewModelModifier and TypeFieldDescriptionstatic final Hashtable
<String, RendererCache.ViewModel> RendererCache.viewModelHash
ConstantviewModelHash
Methods in ffx.potential.bonded that return RendererCache.ViewModelModifier and TypeMethodDescriptionstatic RendererCache.ViewModel
Returns the enum constant of this class with the specified name.static RendererCache.ViewModel[]
RendererCache.ViewModel.values()
Returns an array containing the constants of this enum class, in the order they are declared.Methods in ffx.potential.bonded with parameters of type RendererCache.ViewModelModifier and TypeMethodDescriptionvoid
Atom.setView
(RendererCache.ViewModel newViewModel, List<org.jogamp.java3d.BranchGroup> newShapes) setViewvoid
Bond.setView
(RendererCache.ViewModel newViewModel, List<org.jogamp.java3d.BranchGroup> newShapes) setViewvoid
BondedTerm.setView
(RendererCache.ViewModel newViewModel, List<org.jogamp.java3d.BranchGroup> newShapes) setViewvoid
Joint.setView
(RendererCache.ViewModel newViewModel, List<org.jogamp.java3d.BranchGroup> newShapes) setViewvoid
MSGroup.setView
(RendererCache.ViewModel newViewModel, List<org.jogamp.java3d.BranchGroup> newShapes) setViewvoid
MSNode.setView
(RendererCache.ViewModel viewModel, List<org.jogamp.java3d.BranchGroup> newShapes) setViewvoid
MultiResidue.setView
(RendererCache.ViewModel newViewModel, List<org.jogamp.java3d.BranchGroup> newShapes) setViewvoid
Polymer.setView
(RendererCache.ViewModel newViewModel, List<org.jogamp.java3d.BranchGroup> newShapes) setViewvoid
ROLS.setView
(RendererCache.ViewModel viewModel, List<org.jogamp.java3d.BranchGroup> newShapes) setViewvoid
ROLSP.setView
(RendererCache.ViewModel viewModel, List<org.jogamp.java3d.BranchGroup> newShapes) setView -
Uses of RendererCache.ViewModel in ffx.ui
Methods in ffx.ui with parameters of type RendererCache.ViewModelModifier and TypeMethodDescriptionvoid
GraphicsCanvas.updateScene
(MSNode n, boolean t, boolean v, RendererCache.ViewModel newViewModel, boolean c, RendererCache.ColorModel newColorModel) updateScenevoid
GraphicsCanvas.updateScene
(ArrayList<MSNode> n, boolean t, boolean v, RendererCache.ViewModel newViewModel, boolean c, RendererCache.ColorModel newColorModel) updateScene