Uses of Enum Class
ffx.potential.bonded.RendererCache.ViewModel
Packages that use RendererCache.ViewModel
Package
Description
The Potential package implements molecular mechanics force fields with shared memory Parallel
Java and via OpenMM.
The Bonded package implements bonded molecular mechanics terms such as bonds, angles, torsions,
etc.
The UI package provides views and controllers for manipulating molecular systems.
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Uses of RendererCache.ViewModel in ffx.potential
Methods in ffx.potential with parameters of type RendererCache.ViewModelModifier and TypeMethodDescriptionvoidRenderer.arm(MSNode node, boolean t, boolean v, RendererCache.ViewModel vtype, boolean c, RendererCache.ColorModel ctype) armvoidRenderer.arm(ArrayList<MSNode> nodes, boolean t, boolean v, RendererCache.ViewModel vtype, boolean c, RendererCache.ColorModel ctype) This node arms UpdateBehavior with a graphics operation to carry outvoidMolecularAssembly.setView(RendererCache.ViewModel newViewModel, List<org.jogamp.java3d.BranchGroup> newShapes) setView -
Uses of RendererCache.ViewModel in ffx.potential.bonded
Fields in ffx.potential.bonded with type parameters of type RendererCache.ViewModelModifier and TypeFieldDescriptionstatic final Hashtable<String, RendererCache.ViewModel> RendererCache.viewModelHashConstantviewModelHashMethods in ffx.potential.bonded that return RendererCache.ViewModelModifier and TypeMethodDescriptionstatic RendererCache.ViewModelReturns the enum constant of this class with the specified name.static RendererCache.ViewModel[]RendererCache.ViewModel.values()Returns an array containing the constants of this enum class, in the order they are declared.Methods in ffx.potential.bonded with parameters of type RendererCache.ViewModelModifier and TypeMethodDescriptionvoidAtom.setView(RendererCache.ViewModel newViewModel, List<org.jogamp.java3d.BranchGroup> newShapes) setViewvoidBond.setView(RendererCache.ViewModel newViewModel, List<org.jogamp.java3d.BranchGroup> newShapes) setViewvoidBondedTerm.setView(RendererCache.ViewModel newViewModel, List<org.jogamp.java3d.BranchGroup> newShapes) setViewvoidJoint.setView(RendererCache.ViewModel newViewModel, List<org.jogamp.java3d.BranchGroup> newShapes) setViewvoidMSGroup.setView(RendererCache.ViewModel newViewModel, List<org.jogamp.java3d.BranchGroup> newShapes) setViewvoidMSNode.setView(RendererCache.ViewModel viewModel, List<org.jogamp.java3d.BranchGroup> newShapes) setViewvoidMultiResidue.setView(RendererCache.ViewModel newViewModel, List<org.jogamp.java3d.BranchGroup> newShapes) setViewvoidPolymer.setView(RendererCache.ViewModel newViewModel, List<org.jogamp.java3d.BranchGroup> newShapes) setViewvoidROLS.setView(RendererCache.ViewModel viewModel, List<org.jogamp.java3d.BranchGroup> newShapes) setViewvoidROLSP.setView(RendererCache.ViewModel viewModel, List<org.jogamp.java3d.BranchGroup> newShapes) setView -
Uses of RendererCache.ViewModel in ffx.ui
Methods in ffx.ui with parameters of type RendererCache.ViewModelModifier and TypeMethodDescriptionvoidGraphicsCanvas.updateScene(MSNode n, boolean t, boolean v, RendererCache.ViewModel newViewModel, boolean c, RendererCache.ColorModel newColorModel) updateScenevoidGraphicsCanvas.updateScene(ArrayList<MSNode> n, boolean t, boolean v, RendererCache.ViewModel newViewModel, boolean c, RendererCache.ColorModel newColorModel) updateScene