Uses of Enum Class
ffx.potential.bonded.RendererCache.ColorModel
Package
Description
The Potential package implements molecular mechanics force fields with shared memory Parallel
Java and via OpenMM.
The Bonded package implements bonded molecular mechanics terms such as bonds, angles, torsions,
etc.
The UI package provides views and controllers for manipulating molecular systems.
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Uses of RendererCache.ColorModel in ffx.potential
Modifier and TypeMethodDescriptionvoid
Renderer.arm
(MSNode node, boolean t, boolean v, RendererCache.ViewModel vtype, boolean c, RendererCache.ColorModel ctype) armvoid
Renderer.arm
(ArrayList<MSNode> nodes, boolean t, boolean v, RendererCache.ViewModel vtype, boolean c, RendererCache.ColorModel ctype) This node arms UpdateBehavior with a graphics operation to carry outvoid
MolecularAssembly.setColor
(RendererCache.ColorModel newColorModel, org.jogamp.vecmath.Color3f color, org.jogamp.java3d.Material mat) setColor -
Uses of RendererCache.ColorModel in ffx.potential.bonded
Modifier and TypeFieldDescriptionstatic final Hashtable
<String, RendererCache.ColorModel> RendererCache.colorModelHash
ConstantcolorModelHash
Modifier and TypeMethodDescriptionstatic RendererCache.ColorModel
Returns the enum constant of this class with the specified name.static RendererCache.ColorModel[]
RendererCache.ColorModel.values()
Returns an array containing the constants of this enum class, in the order they are declared.Modifier and TypeMethodDescriptionvoid
Atom.setColor
(RendererCache.ColorModel newColorModel, org.jogamp.vecmath.Color3f newCol, org.jogamp.java3d.Material newMat) setColorvoid
BondedTerm.setColor
(RendererCache.ColorModel newColorModel, org.jogamp.vecmath.Color3f color, org.jogamp.java3d.Material mat) setColorvoid
Joint.setColor
(RendererCache.ColorModel newColorModel) setColorvoid
MSGroup.setColor
(RendererCache.ColorModel newColorModel, org.jogamp.vecmath.Color3f color, org.jogamp.java3d.Material mat) setColorvoid
MSNode.setColor
(RendererCache.ColorModel colorModel, org.jogamp.vecmath.Color3f color, org.jogamp.java3d.Material mat) setColorvoid
MultiResidue.setColor
(RendererCache.ColorModel newColorModel, org.jogamp.vecmath.Color3f color, org.jogamp.java3d.Material mat) setColorvoid
Polymer.setColor
(RendererCache.ColorModel newColorModel, org.jogamp.vecmath.Color3f color, org.jogamp.java3d.Material mat) setColorvoid
Residue.setColor
(RendererCache.ColorModel newColorModel, org.jogamp.vecmath.Color3f color, org.jogamp.java3d.Material mat) setColorvoid
ROLS.setColor
(RendererCache.ColorModel colorModel, org.jogamp.vecmath.Color3f color, org.jogamp.java3d.Material mat) setColor -
Uses of RendererCache.ColorModel in ffx.ui
Modifier and TypeMethodDescriptionvoid
GraphicsCanvas.updateScene
(MSNode n, boolean t, boolean v, RendererCache.ViewModel newViewModel, boolean c, RendererCache.ColorModel newColorModel) updateScenevoid
GraphicsCanvas.updateScene
(ArrayList<MSNode> n, boolean t, boolean v, RendererCache.ViewModel newViewModel, boolean c, RendererCache.ColorModel newColorModel) updateScene