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1   // ******************************************************************************
2   //
3   // Title:       Force Field X.
4   // Description: Force Field X - Software for Molecular Biophysics.
5   // Copyright:   Copyright (c) Michael J. Schnieders 2001-2025.
6   //
7   // This file is part of Force Field X.
8   //
9   // Force Field X is free software; you can redistribute it and/or modify it
10  // under the terms of the GNU General Public License version 3 as published by
11  // the Free Software Foundation.
12  //
13  // Force Field X is distributed in the hope that it will be useful, but WITHOUT
14  // ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
15  // FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
16  // details.
17  //
18  // You should have received a copy of the GNU General Public License along with
19  // Force Field X; if not, write to the Free Software Foundation, Inc., 59 Temple
20  // Place, Suite 330, Boston, MA 02111-1307 USA
21  //
22  // Linking this library statically or dynamically with other modules is making a
23  // combined work based on this library. Thus, the terms and conditions of the
24  // GNU General Public License cover the whole combination.
25  //
26  // As a special exception, the copyright holders of this library give you
27  // permission to link this library with independent modules to produce an
28  // executable, regardless of the license terms of these independent modules, and
29  // to copy and distribute the resulting executable under terms of your choice,
30  // provided that you also meet, for each linked independent module, the terms
31  // and conditions of the license of that module. An independent module is a
32  // module which is not derived from or based on this library. If you modify this
33  // library, you may extend this exception to your version of the library, but
34  // you are not obligated to do so. If you do not wish to do so, delete this
35  // exception statement from your version.
36  //
37  // ******************************************************************************
38  package ffx.xray.scatter;
39  
40  import ffx.xray.refine.RefinementMode;
41  
42  import static org.apache.commons.math3.util.FastMath.PI;
43  import static org.apache.commons.math3.util.FastMath.pow;
44  
45  /**
46   * FormFactor interface.
47   *
48   * @author Timothy D. Fenn
49   * @since 1.0
50   */
51  public interface FormFactor {
52  
53      /**
54       * Compute the real space density rho
55       *
56       * @param f      the current density to modify
57       * @param lambda the state variable
58       * @param xyz    the requested point for evaluating density
59       * @return the real space density value at xyz
60       */
61      double rho(double f, double lambda, double[] xyz);
62  
63      /**
64       * Compute the real space gradient
65       *
66       * @param xyz            the requested point for evaluating gradient
67       * @param dfc            the multiplier to apply to the gradient
68       * @param refinementmode {@link RefinementMode} determines which
69       *                       gradients will be computed
70       */
71      void rhoGrad(double[] xyz, double dfc, RefinementMode refinementmode);
72  
73      /**
74       * update the coordinates to the current position
75       *
76       * @param xyz an array of double.
77       */
78      void update(double[] xyz);
79  
80      /**
81       * update the coordinates to the current position and Badd
82       *
83       * @param xyz  an array of double.
84       * @param badd a double.
85       */
86      void update(double[] xyz, double badd);
87  
88      double[] v0 = {0.0, 0.0, 0.0};
89      double[] vx = {1.0, 0.0, 0.0};
90      double[] vy = {0.0, 1.0, 0.0};
91      double[] vz = {0.0, 0.0, 1.0};
92      double[][] dUdU11 = {vx, v0, v0};
93      double[][] dUdU22 = {v0, vy, v0};
94      double[][] dUdU33 = {v0, v0, vz};
95      double[][] dUdU12 = {vy, vx, v0};
96      double[][] dUdU13 = {vz, v0, vx};
97      double[][] dUdU23 = {v0, vz, vy};
98      double twoPI2 = 2.0 * PI * PI;
99      double inverseTwoPI32 = pow(2.0 * PI, -1.5);
100     double oneThird = 1.0 / 3.0;
101 }