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1   // ******************************************************************************
2   //
3   // Title:       Force Field X.
4   // Description: Force Field X - Software for Molecular Biophysics.
5   // Copyright:   Copyright (c) Michael J. Schnieders 2001-2024.
6   //
7   // This file is part of Force Field X.
8   //
9   // Force Field X is free software; you can redistribute it and/or modify it
10  // under the terms of the GNU General Public License version 3 as published by
11  // the Free Software Foundation.
12  //
13  // Force Field X is distributed in the hope that it will be useful, but WITHOUT
14  // ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
15  // FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
16  // details.
17  //
18  // You should have received a copy of the GNU General Public License along with
19  // Force Field X; if not, write to the Free Software Foundation, Inc., 59 Temple
20  // Place, Suite 330, Boston, MA 02111-1307 USA
21  //
22  // Linking this library statically or dynamically with other modules is making a
23  // combined work based on this library. Thus, the terms and conditions of the
24  // GNU General Public License cover the whole combination.
25  //
26  // As a special exception, the copyright holders of this library give you
27  // permission to link this library with independent modules to produce an
28  // executable, regardless of the license terms of these independent modules, and
29  // to copy and distribute the resulting executable under terms of your choice,
30  // provided that you also meet, for each linked independent module, the terms
31  // and conditions of the license of that module. An independent module is a
32  // module which is not derived from or based on this library. If you modify this
33  // library, you may extend this exception to your version of the library, but
34  // you are not obligated to do so. If you do not wish to do so, delete this
35  // exception statement from your version.
36  //
37  // ******************************************************************************
38  package ffx.ui;
39  
40  import java.awt.Frame;
41  import java.awt.Window;
42  import java.awt.event.KeyEvent;
43  import java.awt.event.KeyListener;
44  import java.io.Serial;
45  
46  /**
47   * The FullScreenWindow class controls full screen graphics.
48   *
49   * @author Michael J. Schnieders
50   */
51  public class GraphicsFullScreen extends Window implements KeyListener {
52  
53    @Serial
54    private static final long serialVersionUID = 1L;
55  
56    private boolean fullScreen = false;
57  
58    /**
59     * Constructor for GraphicsFullScreen.
60     *
61     * @param f a {@link java.awt.Frame} object.
62     * @param graphics a {@link ffx.ui.GraphicsCanvas} object.
63     */
64    public GraphicsFullScreen(Frame f, GraphicsCanvas graphics) {
65      super(f);
66      /*
67       * setLayout(new BorderLayout()); screenSize =
68       * Toolkit.getDefaultToolkit().getScreenSize(); setSize(screenSize);
69       * fullScreenCanvas = new Canvas3D(graphics.getGraphicsConfiguration());
70       * fullScreenCanvas.stopRenderer();
71       * graphics.getView().addCanvas3D(fullScreenCanvas);
72       * addKeyListener(this); fullScreenCanvas.addKeyListener(this);
73       * setFocusable(true); fullScreenCanvas.setFocusable(true);
74       * add(fullScreenCanvas, BorderLayout.CENTER);
75       */
76    }
77  
78    /** {@inheritDoc} */
79    public void keyPressed(KeyEvent evt) {
80      if (evt.getKeyCode() == KeyEvent.VK_ESCAPE) {
81        exitFullScreen();
82      } else if (evt.getKeyChar() == 'e') {
83        exitFullScreen();
84      } else if (evt.getKeyChar() == 'x') {
85        exitFullScreen();
86      }
87    }
88  
89    /** {@inheritDoc} */
90    public void keyReleased(KeyEvent evt) {
91      keyPressed(evt);
92    }
93  
94    /** {@inheritDoc} */
95    public void keyTyped(KeyEvent evt) {
96      keyPressed(evt);
97    }
98  
99    /** toggleFullScreen */
100   public void toggleFullScreen() {
101     if (fullScreen) {
102       exitFullScreen();
103     } else {
104       enterFullScreen();
105     }
106   }
107 
108   /** enterFullScreen */
109   void enterFullScreen() {
110     /*
111      * if (fullScreen) { return; } fullScreenCanvas.startRenderer();
112      * setVisible(true); fullScreenCanvas.requestFocus(); fullScreen = true;
113      */
114   }
115 
116   /** exitFullScreen */
117   private void exitFullScreen() {
118     /*
119      * if (!fullScreen) { return; } setVisible(false);
120      * fullScreenCanvas.stopRenderer(); fullScreen = false;
121      */
122   }
123 }