1 // ****************************************************************************** 2 // 3 // Title: Force Field X. 4 // Description: Force Field X - Software for Molecular Biophysics. 5 // Copyright: Copyright (c) Michael J. Schnieders 2001-2025. 6 // 7 // This file is part of Force Field X. 8 // 9 // Force Field X is free software; you can redistribute it and/or modify it 10 // under the terms of the GNU General Public License version 3 as published by 11 // the Free Software Foundation. 12 // 13 // Force Field X is distributed in the hope that it will be useful, but WITHOUT 14 // ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 15 // FOR A PARTICULAR PURPOSE. See the GNU General Public License for more 16 // details. 17 // 18 // You should have received a copy of the GNU General Public License along with 19 // Force Field X; if not, write to the Free Software Foundation, Inc., 59 Temple 20 // Place, Suite 330, Boston, MA 02111-1307 USA 21 // 22 // Linking this library statically or dynamically with other modules is making a 23 // combined work based on this library. Thus, the terms and conditions of the 24 // GNU General Public License cover the whole combination. 25 // 26 // As a special exception, the copyright holders of this library give you 27 // permission to link this library with independent modules to produce an 28 // executable, regardless of the license terms of these independent modules, and 29 // to copy and distribute the resulting executable under terms of your choice, 30 // provided that you also meet, for each linked independent module, the terms 31 // and conditions of the license of that module. An independent module is a 32 // module which is not derived from or based on this library. If you modify this 33 // library, you may extend this exception to your version of the library, but 34 // you are not obligated to do so. If you do not wish to do so, delete this 35 // exception statement from your version. 36 // 37 // ****************************************************************************** 38 package ffx.numerics.quickhull; 39 40 /** 41 * A three-element spatial point. The only difference between a point and a 42 * vector is in the way it is transformed by an affine transformation. Since 43 * the transform method is not included in this reduced implementation for 44 * QuickHull3D, the difference is purely academic. 45 * 46 * @author John E. Lloyd, Fall 2004 47 * @author Michael J. Schnieders 48 * @since 1.0 49 */ 50 public class Point3d extends Vector3d { 51 52 /** 53 * Creates a Point3d and initializes it to zero. 54 */ 55 public Point3d() { 56 } 57 58 /** 59 * Creates a Point3d by copying a vector 60 * 61 * @param v vector to be copied 62 */ 63 public Point3d(Vector3d v) { 64 set(v); 65 } 66 67 /** 68 * Creates a Point3d with the supplied element values. 69 * 70 * @param x first element 71 * @param y second element 72 * @param z third element 73 */ 74 public Point3d(double x, double y, double z) { 75 set(x, y, z); 76 } 77 }